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Principles of Design: Balance – UX Engineer

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By Nick Rollins on uxengineer.com

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This lesson is about Balance, one of the Principles of Design. Balance in design refers to an even distribution of visual weight, and it can be achieved with symmetric, asymmetric, radial, or mosaic approaches. Factors of visual weight include size, color, contrast, and density. Balance is important to achieve a sense of unity in a design, and a lack of balance can lead to visual tension. There are four types of balance in design: symmetrical, asymmetrical, radial, and mosaic.

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